The Hardest Thing to Draw is the Human Body. Master It, and You Can Draw Anything.

Learn what art school takes 4 years to teach.

The Hardest Thing to Draw is the Human Body. Master It, and You Can Draw Anything.

Learn what art school takes 4 years to teach.

Latest update 2026
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Join 250K happy Students
figure drawing and anatomy .figure drawing and anatomy
Draw Hands
Master Poses
Capture Expressions
Understand Muscles
Nail Proportions
Create Movement
Sketch Faces
Draw From Imagination
Master Perspective
Understand Bones
Capture Emotion
Build Figures
Latest update 2026
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Student
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Join 250K happy Students
figure drawing and anatomy .figure drawing and anatomy
 
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Why figure drawing?

Why figure drawing?

The human body is the most complex thing you'll ever draw.

Hundreds of bones. Layers of muscle. Movement. Weight. Expression.

Master this and everything else becomes easy.

Once you understand the human body...

Clear

Animals

Same bone logic Easier

Creatures & Monsters

Just humans with parts changed.

Clear
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Environments & Objects

Simple once you know form.

Design Concepts

Balance and proportion already in your hands.

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Once you understand the human body...

Animals

Same bone logic Easier

Clear

Creatures & Monsters

Just humans with parts changed.

Clear

Environments & Objects

Simple once you know form.

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Design Concepts

Balance and proportion already in your hands.

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Most illustrators stay stuck.

Most illustrators stay stuck.

They trace instead of understand.

They copy references without knowing why it works.

They can't draw from imagination.

AI can generate a thousand images in a minute.

AI can generate a thousand images in a minute.

But it can't think for you.

It can't create something original from your imagination.

It can't build a character that's truly yours.

The illustrators who understand anatomy? They create. Everyone else just generates.

Here's how you become a creator.

What you'll learn in th course

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How to break down ANY body into simple shapes you already know

The bone structure that controls everything (without memorizing medical terms)

How muscles sit on top and why that matters for every pose

Drawing heads, hands, torsos, limbs from any angle

The CBSF method built specifically for this course to make anatomy click

Master the hardest skill. Unlock everything else.

Draw humans from imagination no reference needed

Create original characters straight from your head

Understand form, proportion, and movement skills that transfer to EVERYTHING you draw

Clear

Illustrators

Create characters and scenes that feel alive

Concept Artists

Design original creatures, heroes, worlds

Clear
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Fashion Designers

Draw figures that show off your garments

Architects

Add human scale and life to your renders

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Graphic Designers

Confidently take on any project with figures

Animators

Build characters that move naturally

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What People Are Saying

Screenshots from our happy customers

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What You'll Learn

1st Part - Basics

Start here. No experience needed.

Never held a pencil properly? Perfect. We start from zero. You'll learn how to hold your tools, make confident marks, and understand the simple shapes behind every complex drawing. This is where your foundation begins.

1

Introduction to Art and Drawing

2

Your Drawing Tools Guide

3

Unlocking Your Drawing Abilities

4

How to Control Your Tools

5

The Drawing Process Explained

Basics 1 of 12
Start here. No experience needed.

2nd Part - Basics

Train your eye. Sharpen your hand.

Drawing is seeing. In this section, you'll build the hand-eye connection that separates good artists from everyone else. Master basic shapes, clean line work, and understand how form works. By the end, your sketches will already look different.

1

Hand to Eye Coordination

2

Basic 2D and 3D Shapes

3

Lines and Forms That Work

4

Color and Texture Basics

5

Core Drawing Techniques

Basics 2 of 12
Train your eye. Sharpen your hand.

3rd Part - Basics

The fundamentals that change everything.

This is where your drawings start to feel real. You'll learn perspective (1-point to 3-point), how light and shadow create depth, and how to rotate objects in space. Plus shape language: how simple forms communicate meaning and emotion. These skills stay with you forever.

1

Introduction to Light and Shadow

2

Shapes in Perspective

3

2-Point and 3-Point Perspective

4

Rotation in Perspective

5

Shape Language and Psychology

Basics 3 of 12
The fundamentals that change everything.

4th Part - Intermediate

Now we draw humans

This is where anatomy begins. You'll break the body into 8 simple parts and learn to capture natural poses through gesture. We introduce the CBSF method a system built specifically for this course that makes drawing humans click. Once you learn this, you won't forget it.

1

The 8 Parts of the Body

2

Standard Proportions

3

Gestures, CoG and the CSI Method

4

Figures and Landmarks

5

The CBSF Simplification Method

Basics 4 of 12
Now we draw humans

5th Part - Intermediate

Understand the bones. Control the body.

We go beneath the skin. You'll learn why every bone exists, how they connect, and how the skeleton controls movement. See bones from every angle. Once you understand the structure underneath, drawing bodies in any pose becomes simple.

1

Human Skeletal System Overview

2

All the Bones in the Human Body

3

Bone Shapes and Forms

4

Gaps and Cartilage

5

Gender Skeletal Differences

Basics 5 of 12
Understand the bones. Control the body.

6th Part - Intermediate

Muscles make it real.

Now you'll learn what sits on top of the bones. Every muscle from head to toe how they shape the body, how they move, which ones show and which ones hide. This is the knowledge that lets you draw figures that look alive, in any pose you imagine.

1

Human Muscular System Overview

2

All the Muscles in the Human Body

3

Muscle Shapes and Forms

4

Muscle Functions and Identifications

5

Dominant and Hidden Muscles

Basics 6 of 12
Muscles make it real.

7th Part - Advanced

The face starts here.

Now the fun begins. You'll master the head and neck proportions, structure, and how to draw them from any angle. Understand what's underneath the surface, and the face stops being a mystery. By the end, you'll use the CBSF method to draw heads that actually look right.

1

The Skull and Its Structure

2

Head and Neck Muscles

3

Simplified Form of the Head and Neck

4

Gender and Age Skull Variations

5

CBSF Method for Drawing Head and Neck

Basics 7 of 12
The face starts here.

8th Part - Advanced

Arms and hands. No more avoiding them.

Hands are the second hardest thing to draw. Not anymore. You'll learn the bones, the muscles, how they move together and why hands look wrong when you guess. By the end, you'll draw expressive, realistic arms and hands using the CBSF method.

1

Key Arm and Hand Bones

2

Key Arm and Hand Muscles

3

Simplified Forms and Proportions

4

Arm and Hand Poses in Perspective

5

CBSF Method for Drawing Arms & Hands

Basics 8 of 12
Arms and hands. No more avoiding them.

9th Part - Advanced

Legs and feet. Ground your figures.

A figure that doesn't stand right looks wrong even if you can't explain why. Here you'll learn the structure and movement of legs and feet, how they carry weight, and how they balance the body. By the end, your poses will feel stable and alive.

1

Key Leg and Feet Bones

2

Key Leg and Feet Muscles

3

Simplified Forms and Proportions

4

Leg and Feet Poses in Perspective

5

CBSF Method for Drawing Legs & Feet

Basics 9 of 12
Legs and feet. Ground your figures.

10th Part - Advanced

The torso. Where everything connects.

The torso is the core of every figure. Get it wrong, and the whole body falls apart. Get it right, and everything else clicks into place. You'll learn the bones, the muscles, and how the torso moves and twists. Then apply the CBSF method to draw it from any angle.

1

Key Torso Bones

2

Key Torso Muscles

3

Simplified Forms and Proportions

4

Torso Poses in Perspective

5

CBSF Method for Drawing the Torso

Basics 10 of 12
The torso. Where everything connects.

11th Part - Advanced

Faces that feel something.

A face without expression is just shapes. Here you'll learn how every feature works eyes, nose, mouth, ears and how they combine to show emotion. This is what turns a drawing into a character. This is what makes people stop and look.

1

Facial Parts and Components

2

Nose, Eyes, Mouth, and Ears Structure

3

Facial Expressions and Combinations

4

Simplified Forms of Facial Components

5

Facial Features in Action and Perspective

Basics 11 of 12
Faces that feel something.

12th Part - Advanced

Put it all together.

This is the final level. You'll combine everything bones, muscles, proportions, expression into complete, dynamic figures. Real projects. Real application. By the end, you won't just understand anatomy. You'll draw full human bodies from imagination.

1

Putting All the Parts Together

2

Real Drawing Project Implementation

3

Steps to Start a Drawing Project

4

Reality Observation and Drawing

5

The Mythical Greek Body Anatomy

Basics 12 of 12
Put it all together.
Last update 2026

Join thousands of artists who started exactly where you are.

Learn once. Draw forever.

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6-Month Access

6 Months Free Updates

$ 79 /6 months access
  • Full course zero to drawing humans from imagination
  • The complete CBSF method
  • 6 months access to learn at your pace
  • Private community of artists and illustrators
  • 24/7 support when you're stuck
  • Get your work featured on our website
  • Money-back guarantee

Pst.. just in case you change your mind ( which we are sure you won't! ) It's 100% risk-free with our full money-back guarantee

Haron M. Younis

Haron M. Younis

Concept artist & Instructor

Haron M H Younis is a concept artist with seven years of experience working for the international video game and entertainment industries bringing fantastical worlds and characters to life through his artist vision, fueled by his passion for visual storytelling.

Haron is also the author of Mythical beings of Mesopotamia, an illustrated book on fantastical creatures from ancient mythologies and folklores of Mesopotamia.

Haron is the Co-founder, Art director and concept artist at Kevir Entertainment, where he is developing visually rich and compelling video games for different platforms.

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